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steam-card

vue
<script setup lang="ts">
import { onMounted, ref } from 'vue';

const card = ref()
onMounted(() => {
 card.value.addEventListener('mousemove', (e) => {
   const cardHeight = card.value.offsetHeight;
   const cardWidth = card.value.offsetWidth;
   const { offsetX, offsetY } = e;
   const hightlightValue = 1.5 - 1 * (offsetY / cardHeight);
   card.value.style.setProperty('--brightness', hightlightValue)
   let rotateYValue = Math.floor(-20 + 40 * (offsetX / cardWidth));
   let rotateXValue = Math.floor(20 - 40 * (offsetY / cardHeight));
   card.value.style.setProperty('--rotateX', `${rotateXValue}deg`)
   card.value.style.setProperty('--rotateY', `${rotateYValue}deg`)
 })
 card.value.addEventListener('mouseleave', (e) => {
   card.value.style.setProperty('--brightness', 1)
   card.value.style.setProperty('--rotateX', 0)
   card.value.style.setProperty('--rotateY', 0)
 })
})
</script>

<template>
 <div class="card-container">
   <img class="card" src="./steam-card.png" ref="card" />
 </div>
</template>

<style scoped lang="scss">
.card-container {
 perspective: 200px;
 width: fit-content;

 .card {
   width: 200px;
   --brightness: 1;
   --rotateX: 0deg;
   --rotateY: 0deg;
   filter: brightness(var(--brightness));
   transform: rotateX(var(--rotateX, 0)) rotateY(var(--rotateY, 0));
   border-radius: 5% / 3.5%;

   transition: transform 0.1s ease,
     box-shadow 0.2s ease;
   scale: 1;

   &:hover {
     box-shadow: 0 20px 40px black;
     scale: 1.5;
   }
 }

}
</style>

MIT Licensed